The Legend of Zelda: Tears of the Kingdom is going to have big dungeons with distinct designs, Nintendo confirmed in a developer Q&A published Wednesday. One of the biggest questions for Tears was whether it would offer something different from Breath of the Wild’s Divine Beast dungeons, which all had a largely similar aesthetic. Now, we know that there will be more variety to look forward to.
Here’s the relevant passage from the Q&A, and it’s worth reading in full:
We’ve only discussed the skies, but this title has its dungeons too, right?
Fujibayashi: Yes, we haven’t talked about the dungeons yet. They’ve changed from the previous game. For example, there is a dungeon that connects directly from Hyrule’s surface. If you dive from the…