
It’s incredible that Resident Evil Village plays as well as it does on the iPhone. The game is every bit as captivating as when I first played it on the PS5, and I was blown away by how well it translated to the tinier screen. But the game’s graphics aren’t the most interesting thing going on with this release — I’m much more excited for what it might be teasing for Apple gaming in the future.
Let’s start by talking about Village first. I’ve only played for a little over an hour on a prerelease version of the game on an iPhone 15 Pro Max — long enough to survive the attack by the Lycans in the snowy village. One area the port doesn’t translate well is to the iPhone’s touchscreen. I tried to use the game’s touch controls, but they were…