My mission to 100 percent Super Mario Bros. Wonder officially started a couple of weeks ago, but really it began in the late ‘80s.
As a kid, I was certifiably bad at Mario. We didn’t have our own Nintendo console, so any time I spent playing Mario prior to that was at a friend’s or cousin’s house. I’d hold the second controller and wait my turn, marveling at how they just knew where the hidden boxes were, where to jump to the top of the screen and skip ahead three levels, and how to get to the very top of the flagpole every single time. As I struggled to clear the first few stages before running out of lives, it seemed obvious to me that I lacked some instinct that made my friends good at Mario and made me objectively terrible.
A few…